EMPLOYING GAMIFICATION FOR FOSTERING INNOVATION

Main Article Content

Pharit Thetchip

Abstract

Innovation within an organization involves fostering creativity, which drives growth and enhances competitiveness. However, organizational obstacles and limitations can reduce opportunities for internal innovation. Gamification is the application of game elements—such as points, badges, leaderboards, and challenges—to non-game contexts. Its goal is to increase employee engagement, motivate participation, and create a fun, competitive work environment that stimulates creativity and teamwork. This article aims to explain how gamification can be used to encourage participation in innovation development. To effectively implement gamification, organizations should clearly define goals such as proposing new ideas, collaboration, or experimentation. By incorporating game elements like points, levels, and rewards that are inclusive and aligned with the organization's culture, organizations can enhance creative potential, drive innovation, and create a work environment where employees are motivated and committed to contributing.

Article Details

How to Cite
Thetchip, P. (2026). EMPLOYING GAMIFICATION FOR FOSTERING INNOVATION. JOURNAL OF MANAGEMENT SCIENCE UDON THANI RAJABHAT UNIVERSITY, 8(1), 117–127. retrieved from https://so08.tci-thaijo.org/index.php/MSJournal/article/view/2685
Section
Academic Article

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