VIRTUAL ECONOMIES: ANALYSIS OF VIRTUAL GOODS VALUE AND MARKET STRUCTURE IN ONLINE GAMES
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Abstract
Virtual economies are increasing and important which affect the real world economies. Virtual consumption involves consuming virtual goods in online games. Virtual consumption activities are evolving into an essential activity in social virtual world. Despite the growing a few of this activity, a few academic works examine this phenomenon. The objectives of this article are to explain an attribute of virtual economy, meaning of virtual goods, value of virtual goods and market structure in online games by analyzing from concepts, theories and related research that make understanding of social phenomenon which is happening today.
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บทความที่ได้รับการตีพิมพ์เป็นลิขสิทธิ์ของคณะวิทยาการจัดการ มหาวิทยาลัยราชภัฏอุดรธานี
ข้อความที่ปรากฏในบทความแต่ละเรื่องในวารสารวิชาการเล่มนี้ ไม่ใช่ความคิดเห็นและความรับผิดชอบของผู้จัดทำ บรรณาธิการ กองบรรณาธิการ และคณะวิทยาการจัดการ มหาวิทยาลัยราชภัฏอุดรธานี ความรับผิดชอบด้านเนื้อหาและการตรวจร่างบทความแต่ละเรื่องเป็นความคิดเห็นของผู้เขียนบทความแต่ละท่าน
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